Tournament formats explained
Which format fits your event, with match counts for each.
Single elimination
Lose once and you are out. Fastest format: n − 1 matches for n participants (plus one for a third-place match). Best when time is short or the field is large.
Double elimination
Everyone must lose twice. Losers drop into a lower bracket and can fight back to the grand final. 2n − 2 matches, or 2n − 1 if the bracket reset is played. Fairer than single elimination, roughly twice as long.
Round robin
Everyone plays everyone. n(n − 1) / 2 matches per meeting; double round robin doubles that. Produces the fairest ranking but grows quickly — ideal for 4–10 participants.
Swiss system
Fixed number of rounds (typically log₂ n) where each round pairs participants with similar records. Nobody is eliminated, no rematches. Great for large fields with limited time — chess, card games, esports opens.
Groups + knockout
World-Cup style. Round robin groups first, then the top N (optionally with best third-placed teams) advance to a knockout bracket seeded across groups.
Free for all, leaderboard and racing
For events without head-to-head matches: placement-based heats (battle royale), cumulative points across events (leaderboard), and time trials, single races or multi-race Grand Prix series with F1-style points.
Related articles
Formats
Seeding and byes
How seeds are placed in the bracket and why some participants skip round one.
Formats
Third-place and placement matches
Add a bronze final or full placement ladders to elimination brackets.
Formats
How Swiss pairing works
Score groups, colour balance, Buchholz and the number of rounds to run.
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